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Building Your First Simple Game / No Coding Required

Posted By: ELK1nG
Building Your First Simple Game / No Coding Required

Building Your First Simple Game / No Coding Required
Published 9/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 554.05 MB | Duration: 0h 56m

Flowlab 001

What you'll learn

Learn how to create a simple game without coding!

Learn the basics of nodes and how they connect to create functions!

Be able to transfer the processes learned here to any other game engine.

Students will gain the knowledge and be encouraged to expand on their game through tasks designed to reinforce what they've learned.

Requirements

Students don't need any prior knowledge; they just need to create an account on Flowlab

Description

In this class, you'll learn to create a simple clicker game using Flowlab using only your browser, without writing lines of code.Account Details: I recommend creating a free account for this course. If you'd like to explore additional options, please check the link on my profile page.Who is this Class for:This class is perfect for students who are new to coding or find it a bit overwhelming, or for those who consider themselves visual learners. It's great for beginners and for those who want to explore more with the game engine we'll be using, called Flowlab.Here's what we'll cover in each video:Video 1: Introduction to class.Video 2: Introduction to Flowlab in your gaming journey, a visual overview of what we'll do, and information about the type of account you'll need.Video 3: Setting up sprite targets and getting familiar with the node-based functions to make our game work.Video 4: Adding a timer to challenge the player.Video 5: Stopping the timer and learning how different objects can interact with each other.Video 6: Counting the created targets and adding a condition that needs to be met, along with fixing a simple bug.Video 7: Adding a way for the player to replay the game once the level is completed.Video 8: Experimenting with ways to expand and modify our game, now that the main functionality is created.Video 9: Working on your own project with suggestions on what to improve and add to your game.

Overview

Section 1: Introduction

Lecture 1 What is Flowlab / Class overview / Getting started

Section 2: Setting Up Targets

Lecture 2 Setting Up Targets

Section 3: Adding a Timer

Lecture 3 Adding a Timer

Section 4: Stopping Timer

Lecture 4 Stopping Timer

Section 5: Counting Targets / Fixing a Bug

Lecture 5 Counting Targets / Fixing a Bug

Section 6: Adding a Replay Button

Lecture 6 Adding a Replay Button

Section 7: Expanding the Game

Lecture 7 Expanding the Game

Section 8: Your Project

Perfect for anyone aged 10 and up.,Ideal for those with a keen interest in video game design but little to no coding experience.,Perfect for anyone who’s always wanted to create their own video game but didn’t know where to start.