Tags
Language
Tags
September 2025
Su Mo Tu We Th Fr Sa
31 1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4
    Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

    ( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
    SpicyMags.xyz

    Build Next-Gen Mobile Spatial Computing Apps

    Posted By: ELK1nG
    Build Next-Gen Mobile Spatial Computing Apps

    Build Next-Gen Mobile Spatial Computing Apps
    Published 11/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.45 GB | Duration: 4h 13m

    Master RealityKit, ARKit, SwiftUI and AI frameworks, in preparation for the next 'iPhone moment'.

    What you'll learn

    Master Apple Spatial Computing Frameworks (RealityKit and ARKit)

    Create AI Powered Apps Using CoreML And CreateML

    Create beautiful UI using SwiftUI

    Integration With Native iOS Frameworks

    Build a full-stack iOS spatial computing app

    Requirements

    Basic understanding of programming fundamentals (classes, functions, variables).

    Experience with Swift programming language would be beneficial but not neccessary.

    A MacBook and an iOS device with a front-facing TrueDepth camera. See hardware and software requirements free preview session, for more details.

    Description

    Back in 2008, Steve Jobs unveiled the iPhone and soon after, there was an "App Gold Rush". Demand high, supply low and prepared developers rode the wave!The 'App Era' might be over, but the next big thing is in the making - spatial computing, which Apple introduced to the world with its Vision Pro headset.Yes, it is a pricey device but remember, this is just the start. With a more affordable 'Vision Pro Glasses' in the making, the next 'iPhone moment' would happen any time this decade. Will you be ready by then, to ride the wave and create killer apps for it?Now is the time to prepare and no, you don’t need to spend $3k+ on a Vision Pro headset: instead, you can learn the same skillsets and frameworks used for visionOS development, using just your phone.That is what this course is for - to help you get your foot in the ladder into the world of Apple Spatial Computing, so you can be prepared for the next ‘iPhone moment’.What you will learn?Master Spatial Frameworks: Learn the fundamentals of ARKit and RealityKit, the foundations of Apple Spatial Computing. Topics covered include: face tracking, architecture, video materials, 3D text and many more. Learning these gears you up for visionOS development too, as they use the same frameworks.Create AI Based Apps:  Learn to use Apple AI frameworks like CoreML and CreateML, to train and integrate your own machine learning models into your app. More specifically, you will be using the magic of AI to build a hand-gesture based user interfaceBuild A “Value-Adding” App: You will be building David Goggin’s accountability mirror in AR, an app that has real-world value and not just another “AR for AR sake app”. This will teach you how to break down a large problem into smaller pieces, and build an idea one feature at a time.Unleash Your Creativity: This is not a 'copy-paste' style online course. We will put heavy emphasis on the fundamentals: e.g. app architecture, AR fundamentals, writing clean code and more. By the end, you should feel confident building your own ideas out and not just copy-paste templates!Who is this course for?Developers who want to master the spatial computing skill-stack, without investing in a pricey Vision Pro headset.Students who want to learn a software stack with high future potential.Forward looking individuals who wants to prepare for the ‘Next Big Skill’ in tech.Who am I?I am a 3D first iOS Engineer. I have experience building software for healthcare, ed-tech and futuristic industries like spatial computing, in addition to a PhD in Brain Computer Interfacing. I have also published a book on spatial computing 'The Next Big Skill' and on the side, run an Apple Spatial Computing themed Youtube channel, with over 75 videos uploaded to date.Check Out What Others Have To Say"This course really got me going quickly with a cool practical AR project. It's got me excited to learn more Swift and Reality based apps." - Blade, Ex-Google/Apple/Amazon Product Professional"If you are starting or even if you have some self-taught experience (I am the latter), this course is a great match. It provides a great and practical overview of what is possible with Apple's developer tools and gives you the knowledge you need to move forward by yourself. Nikhil is also very good at explaining technical concepts by providing visuals and explanations of how the different packages work together. If you have been thinking of starting iOS development (for mixed reality or not), I really recommend this course, it is the perfect start for your developer journey! "-  Luigi Ditrono, Product Manager"I have completed the course till the CoreData module so far, and I must say that the level of detail provided throughout the course is truly impressive. Each topic was explained meticulously, leaving no room for confusion. As a newcomer to this subject, I found the course to be an excellent starting point for my learning journey. "-  Yashraj, University StudentDon't believe them, try it out for yourself and prepare for the "Next Big Skill" in tech!

    Overview

    Section 1: Introduction

    Lecture 1 The Big Why: "The Next iPhone Moment"

    Lecture 2 Hardware and Software Requirements

    Lecture 3 Setting Up Your Dev Environment

    Lecture 4 What You Will Be Building?

    Section 2: Creating The User Interface Using SwiftUI

    Lecture 5 SwiftUI For Dummies

    Lecture 6 Getting Started With SwiftUI

    Lecture 7 Adding An ARView In SwiftUI

    Lecture 8 Building Your Own Custom Buttons

    Lecture 9 Designing the Add Goals Screen

    Lecture 10 Designing the Goals Display Screen

    Lecture 11 iOS 16 Update: Change Background Colour

    Lecture 12 A Simple Design Hack Using Colour Theory

    Lecture 13 Revamping And Refreshing Our App Design

    Section 3: App Architecture And Data Persistence

    Lecture 14 Core Data For Dummies

    Lecture 15 Creating A Database Manager

    Lecture 16 Adding Persistence Using Core Data

    Lecture 17 The MVVM App Architecture

    Lecture 18 Applying MVVM To Our App

    Lecture 19 State Objects vs Observed Objects

    Section 4: Adding Face Tracking Using RealityKit

    Lecture 20 RealityKit Architecture For Dummies

    Lecture 21 Face Tracking Fundamentals (Part 1)

    Lecture 22 Face Tracking Fundamentals (Part 2)

    Lecture 23 Anchoring 3D Text On Your Forehead

    Lecture 24 Using Video Materials For Text Animations

    Lecture 25 Swipe Detection And Dynamic Text Generation (Part 1)

    Lecture 26 Swipe Detection And Dynamic Text Generation (Part 2)

    Lecture 27 Polishing Up The UX!

    Section 5: Machine Learning For Hand Gesture Detection

    Lecture 28 Machine Learning For Dummies

    Lecture 29 Introduction To CoreML And CreateML

    Lecture 30 Gathering Training Data For Hand Gestures

    Lecture 31 Using CreateML To Train A Hand Gesture Model

    Lecture 32 Creating A Machine Learning Manager

    Lecture 33 Integrating The CoreML Model Into The App

    Section 6: Conclusion

    Lecture 34 Get The Full Source Code

    Lecture 35 Where To Go From Here?

    Lecture 36 Bonus Lecture

    Developers curious about Apple Spatial Computing,Developers who wants to learn cutting edge AI and spatial computing frameworks,Aspiring developers who want to get their 'foot in the door' into the world of spatial computing.