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    Blender – Expert In Hard Surface Modeling

    Posted By: ELK1nG
    Blender – Expert In Hard Surface Modeling

    Blender – Expert In Hard Surface Modeling
    Published 5/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 12.30 GB | Duration: 11h 22m

    Learn Hard Surface modeling from scratch, applying professional techniques and avoiding the most common mistakes.

    What you'll learn

    We’ll start with a brief intro so you can grasp the basic concepts.

    We’ll model, texture, and add particle effects for pro-level renders.

    You’ll learn professional modeling techniques.

    Discover key tools and how to avoid common design mistakes.

    Requirements

    No prior experience with Blender 3D is required.

    A mid-range PC, Mac, or Linux is recommended for better performance.

    Blender 3D is free and easy to install — make sure it's set up.

    Description

    In this course, we will learn from scratch all the necessary tools so you can create your own Hard Surface models using Blender 3D as your sole and main tool. You will be able to master the workflow with ease and face any Hard Surface challenge at a professional level.We will study and fully configure the interface from scratch.You will learn how to navigate the workspace.We will study potential mistakes and advanced techniques used in the industry.We will carry out the complete modeling of two objects, including all their details, using the most commonly used tools.We will dive into advanced tools, learning how and why they are used.We will create a model with water special effects, simulating condensation around the object, using textures, adjusting a surface, and implementing a lighting system.The course will gradually increase in level, allowing you to clearly assimilate all the main concepts. Everything will be explained in detail—why it happens and what it’s for.We will carry out Hard Surface modeling exercises. You will have access to all course materials and files, as well as support in the Q&A forum, which will help you with any doubts.The course brings together all the knowledge and mastery of the tools necessary to complete a Hard Surface model from start to finish using techniques employed in the professional industry.Once you finish the course, you will be able to create your own designs and face any challenge that arises, as you will have a solid foundation that will allow you to do it effortlessly. It's important to practice as much as possible to become fully aware of the workflow.

    Overview

    Section 1: Basic Concepts for Hard Surface Modeling

    Lecture 1 Introduction to the section.

    Lecture 2 Modeling Categories and Styles

    Lecture 3 Modifier: Subdivision Surface

    Lecture 4 Control loops, support edges, and face filling

    Lecture 5 Loop Tools Addon, Merge Tool, and Hole Closing

    Lecture 6 Surface holes and redirecting loops

    Lecture 7 Boolean Modifier – Side hole in a cylinder

    Lecture 8 Snap Face Projection – Perfect miters

    Lecture 9 Shrinkwrap Modifier – Miters and other shapes

    Lecture 10 Array Modifier and Empties

    Lecture 11 Bevel Modifier

    Lecture 12 Section Practice: Chess Tower

    Section 2: Practice – Coca-Cola Can

    Lecture 13 Introduction to the section

    Lecture 14 Setting up references and modeling the top part

    Lecture 15 Grooves and top details

    Lecture 16 Modeling the top edge and main body

    Lecture 17 Modeling the tab and rivet

    Lecture 18 Materials, UVs, and applying textures

    Lecture 19 Particles – Water drop effect

    Lecture 20 Removing top Ngon and bottom triangles

    Section 3: Assault Rifle Modeling

    Lecture 21 Introduction to the section

    Lecture 22 Studying the model to be created

    Lecture 23 Project start, placing reference images

    Lecture 24 Barrel Modeling – Part 1

    Lecture 25 Barrel Modeling – Part 2

    Lecture 26 Modeling Top and Bottom Grip – Array and Mirror Modifiers

    Lecture 27 Top Sight Modeling – Part 1

    Lecture 28 Top Sight Modeling – Part 2

    Lecture 29 Bottom Sight Modeling – Using Grid Fill for Square Shapes

    Lecture 30 Modeling Grip Without Holes

    Lecture 31 Modeling Decorative Bottom Grip – CHALLENGE: Loop Redirection

    Lecture 32 CHALLENGE Solution

    Lecture 33 Post-Barrel Piece Modeling 2 – Part 1

    Lecture 34 Post-Barrel Piece Modeling 2 – Part 2

    Lecture 35 Top Decorative Modeling

    Lecture 36 Stock Modeling – Part 1

    Lecture 37 Stock Modeling – Part 2

    Lecture 38 Lower Stock Modeling

    Lecture 39 Lower Sight Modeling

    Lecture 40 Lower Sight Circular Ornament (Engraved)

    Lecture 41 Top Sight Modeling – Bevel Modifier (Engraved)

    Lecture 42 Rear Piece in Sight Modeling (Engraved)

    Lecture 43 Top Sight Details (Engraved)

    Lecture 44 Lower Stock Detail

    Lecture 45 Cylindrical Piece with Boolean Cut – Lower Stock

    Lecture 46 Bullet Magazine – Part 1

    Lecture 47 Bullet Magazine – Part 2

    Lecture 48 Bullet Slots in Magazine

    Lecture 49 Cleaning the Piece and Redirecting Loops

    Lecture 50 Intermediate Decoration

    Lecture 51 Grip Modeling

    Lecture 52 Trigger Modeling

    Lecture 53 Side Rivets

    Lecture 54 Linked Meshes

    Lecture 55 Assigning Materials

    Lecture 56 Lighting and Final Renders

    For anyone who wants to master Hard Surface modeling in Blender.,For those who want to learn how to texture their Blender models.,For anyone looking to learn new modeling techniques and improve their skills.