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    Blender Career Starter: From Zero To Studio-Ready

    Posted By: ELK1nG
    Blender Career Starter: From Zero To Studio-Ready

    Blender Career Starter: From Zero To Studio-Ready
    Published 8/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 15.73 GB | Duration: 9h 11m

    Modern Blender 4.5 Workflows for Fast, Studio-Ready Resu

    What you'll learn

    Learn the Blender 4.5 interface and confidently navigate in 3D space

    Model 3D objects using popular techniques: low poly, high poly, and curves

    Create materials, unwrap UVs, texture with brushes, and build your own asset library

    Set up lighting and scenes for artistic, realistic, or stylized rendering

    Use sculpting tools and AI-assisted workflows to create complex shapes efficiently

    Animate objects, cameras, and characters using keyframes and the graph editor

    Complete the full 3D production pipeline — from modeling to the final animation shot, with AI for speed

    Requirements

    All you need is a computer. No prior experience required — you’ll learn everything step by step, even if it’s your first time opening Blender.

    Description

    Master Blender 4.5 with a unique combination of classical training and cutting-edge AI tools. This course is designed for beginners who want to reach a professional level quickly—without endless theory or long, unfocused lectures. Each lesson is short, practical, and results-driven, so you immediately apply what you learn.We begin with the fundamentals: the Blender interface, navigation, and essential tools. From there, you will move into modeling techniques including low-poly, high-poly, and working with curves. You will also learn to create PBR and procedural materials, build your own reusable material library, perform UV unwrapping, and bake textures. Dedicated modules cover lighting and rendering in Cycles, ensuring your scenes look clean, artistic, and professional.Alongside traditional 3D skills, you will integrate AI-powered tools to speed up and enhance your workflow. You’ll discover how AI can help generate 3D models, create quick concepts, and automate routine tasks—saving you time while keeping a solid foundation in classic techniques.The course also introduces animation fundamentals, from simple exercises to bringing characters to life with Mixamo and AI-assisted methods.By the end, you will have built a mini-portfolio of projects—a realistic watch, a stylized house, and a short animated character scene. Most importantly, you will gain the confidence and modern skills to apply Blender effectively in real-world production.

    Overview

    Section 1: Introduction to Blender

    Lecture 1 Course Guide

    Lecture 2 Download and install blender

    Lecture 3 Interface and settings

    Lecture 4 Navigation interface

    Lecture 5 Object Navigation

    Lecture 6 Edit mode

    Lecture 7 Modeling Tools

    Lecture 8 Selection Methods

    Lecture 9 Axes, Origin Point, and Proportional Editing

    Section 2: Modeling in Blender

    Lecture 10 Low poly chair

    Lecture 11 Typical errors in modeling

    Lecture 12 Stylized House modeling part 1

    Lecture 13 Stylized House modeling part 2

    Lecture 14 Stylized House modeling part 3

    Lecture 15 High-poly modeling

    Lecture 16 Modeling round symmetrical models

    Lecture 17 Modeling with curves

    Lecture 18 Modeling a realistic high-poly wristwatch part 1

    Lecture 19 Modeling a realistic high-poly wristwatch part 2

    Section 3: Materials

    Lecture 20 Material and library panel

    Lecture 21 Rendering & Material display

    Lecture 22 Materials

    Lecture 23 Build Your Material Library

    Lecture 24 Library Editing

    Lecture 25 PBR Materials

    Lecture 26 UV Coordinates

    Lecture 27 Texture coordinate

    Lecture 28 Combined Materials

    Lecture 29 Procedural Material Creation

    Lecture 30 Edge Wear Material

    Lecture 31 Texture paint

    Lecture 32 Create Advanced Material

    Section 4: Lights

    Lecture 33 Understanding Light Settings

    Lecture 34 Lighting Composition Techniques

    Lecture 35 The Art of Colorful Lighting

    Lecture 36 Color Space in Blender

    Lecture 37 Creating Gobo Light Effects

    Lecture 38 Volume light

    Lecture 39 38 Material and Lighting Setup – Part 1

    Lecture 40 Material and Lighting Setup – Part 2

    Lecture 41 Scene Light Setup

    Section 5: Sculpting

    Lecture 42 Sculpting Workspace Overview

    Lecture 43 Sculpting Brushes Explained

    Lecture 44 Design Ornaments with AI

    Lecture 45 Sculpting a Cat head

    Section 6: Camera & Rendering

    Lecture 46 Camera and setup settings

    Lecture 47 Rule of Thirds in 3D

    Lecture 48 Cycles Render Settings

    Section 7: Animation

    Lecture 49 Animation Introduction

    Lecture 50 Interpolation in Animation

    Lecture 51 Procedural Material Animation

    Lecture 52 Animating a Character

    Lecture 53 Bones and Rigging

    Section 8: Practice

    Lecture 54 AI 3D Model Generation

    Lecture 55 Mesh Retopology

    Lecture 56 Character UV Unwrapping

    Lecture 57 Zombie bake maps

    Lecture 58 Mixamo Rigging & Animation

    Lecture 59 Assemble scene part 1

    Lecture 60 Final Touches for the Shot

    Lecture 61 Mixing Animation in NLA Editor

    Lecture 62 Congratulations

    For those who want to start their 3D journey — in games, animation, advertising, or architecture. Perfect even for those opening Blender for the first time.