The Computer Always Wins: A Playful Introduction to Algorithms through Puzzles and Strategy Games by Elliot Lichtman
English | April 29, 2025 | ISBN: 0262551691 | 200 pages | PDF | 9.16 Mb
English | April 29, 2025 | ISBN: 0262551691 | 200 pages | PDF | 9.16 Mb
An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.
In The Computer Always Wins, Elliot Lichtman will teach you some of computer science’s most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already know. Learn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you’ll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.
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