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    Bitty Engine 1.3.2 (Win/macOS)

    Posted By: melt_
    Bitty Engine 1.3.2 (Win/macOS)

    Bitty Engine 1.3.2 (Win/macOS) | 56.1/53.7 Mb

    Bitty Engine is a cross-platform itty bitty Game Engine and open-source Framework. The full featured engine is programmable in Lua and integrated with built-in editors. It keeps the nature of both engine's productivity, and fantasy computer/console's ease to iterate. It boosts your commercial/non-commercial projects, prototypes, game jams, or just thought experiments.

    Why Bitty Engine?
    Bitty Engine has everything built-in for coding, graphics composing, etc; it has a full featured debugger for breakpoint, variable inspecting, stepping, and call-stack traversing; it offers a set of well-designed API with full documentation; it builds fast binaries with code and asset obfuscating, moreover its package size is small (around 10MB with an empty project, the other engines output more than 10 times bigger).
    It is supposed to be your ultimate 2D game creating software.

    Features
    Bitty Engine offers a set of orthogonal features that makes game development comfortable and enjoyable.
    Programmable in Lua, an easy to learn and widely used programming language
    Debugger with scope inspector, breakpoint support and stepping
    Easy to use API for resources, graphics, input, audio, and more other facilities
    Built-in libraries for File, File System, Archive, JSON, Network, Physics, etc.
    Various example projects
    Handy tools for editing sprite, map, image, text, JSON, etc.
    Project can be exported into standalone binary

    Technical specifications
    Display: configurable resolution
    Code: Lua, supports multiple source files
    Image: either true-color (PNG, JPG, BMP, TGA) or paletted, up to 1024x1024 pixels per file
    Palette: 256 colors with transparency support
    Sprite: up to 1024x1024 pixels per frame, up to 1024 frames per sprite
    Map: up to 4096x4096 tiles per page
    Font: supports Bitmap and TrueType
    Audio: 1 BGM channel, 4 SFX channels; supports MP3, OGG, WAV, etc.
    Gamepad: 6 buttons for each pad (D-Pad + A/B), up to 2 players
    Keyboard and mouse: supported

    Home Page - https://paladin-t.github.io/bitty/