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Prepar3D Professional Plus 4.0 HF1

Posted By: scutter
Prepar3D Professional Plus 4.0 HF1

Prepar3D Professional Plus 4.0 HF1 | 12.7 Gb

Lockheed Martin Corporation has released an update to Prepar3D (pronounced "prepared") version 4.0, is a visual simulation platform that allows users to create training scenarios across aviation, maritime and ground domains. Prepar3D engages users in immersive training through realistic environments. Ideal for commercial, academic, professional, or military instruction. Prepar3D can be used to quickly create learning scenarios anywhere in the virtual world, from under water to sub orbital space.

The Prepar3D v4 release brings many exciting changes and enhancements to the platform. This new release completely changes the simulation landscape with a comprehensive baseline update to a 64-bit architecture. Higher resolution visuals, more objects, increased data precision, larger scenarios, and improved performance are now all possible at levels never seen before in the product’s history. The sky’s not the limit!

Additionally, the Prepar3D v4 release brings dynamic lighting, rain/snow particles, global 3D trees, increased autogen draw distances, a fully reworked software development kit (SDK), new default vehicles, and an extensive list of other features and improvements.

General Platform Updates
- 64-bit simulation architecture
- Unicode compatible
- Modernized User Interface (UI) design for quick navigation and customization
- Updated native virtual reality (VR) support for Oculus Rift and HTC Vive
- Updated vector data (coastlines, lakes, rivers, roads, rails, parks, streams and utility lines) for:
Africa
Middle East (Israel, Turkey, Syria, Lebanon, Iran, Iraq, Afghanistan, Pakistan, Saudi Arabia, and more)
Southeast Europe (Greece, Albania, Macedonia, Bulgaria, Romania, Black Sea, and more)
Southeast Asia (Indonesia, Philippines, Vietnam, Cambodia, Laos, Thailand, Myanmar, Papua New Guinea, Solomon Islands, and more)
- Updated custom 3D model placement in Athens, Egypt, Israel, Dubai and Hong Kong
- Hundreds of new updated generic 3D model buildings in Tel Aviv and Hong Kong
- Updated Shuttle Radar Topography Mission (SRTM) 90m digital elevation for Southeast Asia and Middle East regions
- Updated native mission gauges to Scaleform
- Views and panels can now be docked into any undocked view
- Updated multiplayer voice chat codec – higher quality chat audio
- Expanded ribbon drawing capabilities in the Navigation Visuals screen including drawing based on vehicle type and the ability to change color per category
- Added video recording capability. Can be assigned to a key event in the UI.
- Control Tower can now be selected in the Select Airport screen
- Custom cameras can now be saved on a scenario or global level
- Material temperatures – IR sensor views now react accordingly
- 3D trees (SpeedTree) integrated into autogen system. This feature can be toggled on and off in the UI under Options – World (Dynamic 3D - Autogen Vegetation).
- New 3D rain/snow system. This feature can be toggled on and off in the UI under Options – Weather (Detailed Precipitation).
- Dynamic lighting support
- Support for local SpeedTree wind effects
- Support for higher resolution ground textures
- Autogen visibility range can now be configured
- Updated various textures including runways, taxiways, hangars, and terminals
- Added SceneryLodOrigin and TerrainLodOrigin fields to camera definitions preventing terrain paging issues when switching between certain views.
- New and updated default vehicles:
F-22 Raptor (Updated)
F-35A Lightning II (Updated)
F-16A
F-16AM
F-16C
Lockheed Electra 10A
Milviz P-38L
Sikorsky MH-60K (Updated)
Sikorsky S-70A (Updated)
Sikorsky UH-60A (Updated)
Sikorsky UH-60L (Updated)
Sikorsky UH-60M (Updated)
Sikorsky UH-60Q (Updated)
- New default avatars:
Army Infantry
Navy Male Blue Camouflage
Rebel Male (1/2)
Soldier Desert
Soldier Jungle
Soldier Spec Ops
Soldier Swat
Soldier Winter
Arab Male Casual (1/2/3)
- Steering Set controls can now be set in the UI
- Added new white smoke marker particle effect
Professional Plus Only
- F-16 aircraft has weapons and countermeasures
- Specific avatars have weapons
- New defensive flare countermeasure
- Additional advanced graphics features for low latency training devices
SDK and SimConnect
- Compiler and SDK updated to Visual Studio 2015
- Scripting capabilities (Scenery/Model/Material)
- Added PDK functions to draw primitive objects
- Reorganized and updated SDK Documentation and samples
- Support for loading managed dll add-ons
- Avatar object collision can now be configured
- Added temperature value and scripting to materials
- Specific cameras can be configured to not output sound when active
- Custom materials now supported for runways, taxiways, and aprons
- Added PDK service for reporting plugin errors
- Added IsSelectableVehicle override to Aircraft and Sim configs allowing vehicle to bypass the category based selection filter
- Precipitation rate now exposed through ISimObject, Simulation, and Object variables
- Added rope visual effect support to SDK
- Added detail texture material scripting support including offset, rotation, blend weight, blend mode, and alpha channel support
- The PDK is now accessible through the Panels SDK
- Panel API now available through the PDK
- Added Environment Force Service to PDK
- Added IgnorePostProcess entry to camera definition to disable HDR or FXAA on a per camera basis
- Added interfaces to play sounds in xml gauges using Lua
- Added second UV channel in model exports and files
- Exposed Final Alpha Blend material property to material scripts
- Weather information now available through RPN and Lua scripts
- Added UV offset property to material scripts and shaders
- Update materials to support additional Detail Alpha Flags
- Updated Material Scripting to support second UV Channel and new Detail Properties
- Friendly names can now be added to control events

The Prepar3D team is excited to announce the first Hotfix update to Prepar3D v4.0 (4.0.28.21686).

- Fixes and Improvements
- Fixed an issue in VR views that prevented dynamic lighting in the right eye
- Fixed memory leak related to external views and vehicle textures
- Fixed performance impact when entering and then exiting VR
- Fixed text label size mismatches in VR
- Fixed the F-16 speedbrakes
- Corrected an issue where a scenario saved from the startup screen would not be loaded after a reset
- Preventing vehicle sounds from playing during load
- Fixed a crash on startup due to controllers using bad port and hub values
- Added an unobtrusive watermark for developer licenses
- Fix for a crash when using index 0 with playload stations
- Fix for ICAO entries in the Logbook
- Corrected the clickable mouse area of the RadarGauge
- Added the Delete Scenario button back to the Scenario user interface
- Fixed effect texture orientations being flipped (e.g. coastline waves)
- Fixed the Graphics Profile Name not syncing with the correct saved graphics settings
- Fixed issue related to the flag SIMCONNECT_CLIENT_DATA_PERIOD_ON_SET not working with SimConnect_RequestClientData
- Corrected issues with autogen Annotator building selection that would result in missed or incorrect selections
- Interface windows will no longer move behind main window when losing focus
- Fixed Logbook issue that was preventing logging start/end points
- Corrected various issues with the Flight Instructor user interface
- Added pitch, bank, heading to the GPS broadcast capabilities for electronic flight bags
- Updated various XML configuration file encodings
- Corrected a commands binding error with the Steering Set key
- Fixed null terminating string issue when using RequestDataOnSimObject with ATC strings
- Fixed issue preventing the vehicle preview screen from rendering in the New Scenario window
- Changed the default textbox to ICAO for the Select Airport user interface
- Fixed multiplayer crash when using Direct IP connections
- Fixed errant river feature in ocean QMID 50,31 (West Africa)
- No longer instantiating radios if they are not configured for an object
- Fixed an issue where the vehicle preview window would not render in certain views
- Fixed an issue where View Group selection would be out of sync with the context menu
- Fixed an issue where undocking views would not immediately be processed
- Fixed unicode issues with Traffic Toolbox
- Fixed an issue where second UV channels were not correctly being exported to .X files
- Fixed scenery.cfg encoding issue after leaving the Scenery Library view
- Fixed an issue where SimConnect applications were receiving the wrong event id
- Fixed an issue regarding minimum temperature in the Advanced Weather view
- Fixed an issue where the Scenery Library was not reporting all errors
- The Select Airport view’s ICAO search box is now above other search boxes
- Minor layout updates to the Select Airport screen
- Content error reports will now have more detailed XML parse error messages
- Fixed a crash in the Shp2Vec tool when compiling polygons with less than three points
- Fixed an issue where malformed DLL.xml and EXE.xml files would cause Add-on DLL and EXE to fail to load
- Fixed an issue where multiplayer settings were not correctly assigned when using the Direct Connect method
- Added reverse thrust axis events
- Fixed issues with certain locale settings
- Fixed incorrect locations of certain buildings and bridges in Instanbul
- Traffic settings now save again in Graphics Profiles
- Added exception handling for error that would occur when certain audio codecs were installed
- Fixed crash that could occur when making modifications to the Scenery Library with add-on scenery
- Fixed issue that caused stars to draw in the incorrect order
- Added Show Only Favorites button back to Vehicle Select Screen

About Lockheed Martin Corporation

Lockheed Martin Corporation, incorporated on August 29, 1994, is a security and aerospace company. The Company is engaged in the research, design, development, manufacture, integration and sustainment of technology systems, products and services. The Company operates through four segments: Aeronautics; Missiles and Fire Control (MFC); Rotary and Mission Systems (RMS), and Space Systems. The Company also provides a range of management, engineering, technical, scientific, logistics, system integration and cybersecurity services. Its main areas of focus are in defense, space, intelligence and homeland security. The Company serves both the United States and international customers with products and services that have defense, civil and commercial applications, with its principal customers being agencies of the United States Government.

Product: Prepar3D
Version: Professional Plus 4.0.28.21686
Supported Architectures: x64
Website Home Page : www.prepar3d.com
Language: english
System Requirements: PC
Supported Operating Systems: Windows 7even SP1 / 10
Size: 12.7 Gb
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Prepar3D Professional Plus 4.0 HF1