Ernest Adams,«Break Into The Game Industry: How to Get A Job Making Video Games»
McGraw-Hill | ISBN: 0072226609 | PDF | 3,66 Mb | 352 pages | 2003 Year
McGraw-Hill | ISBN: 0072226609 | PDF | 3,66 Mb | 352 pages | 2003 Year
Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You’ll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created–from start to finish–and much more.