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Beginning XNA 2.0 Game Programming: From Novice to Professional [Repost]

Posted By: AlenMiler
Beginning XNA 2.0 Game Programming: From Novice to Professional [Repost]

Beginning XNA 2.0 Game Programming: From Novice to Professional by Alexandre Santos Lobao
Apress | Apr 29 2008 | ISBN: 1590599241 | Pages: 456 | PDF | 5.81 MB

Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don't have to! XNA makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don't know how to program at all, Beginning XNA 2.0 Game Programming: From Novice to Professional will teach you the basics of C# 2005 programming along the way. Don't get overwhelmed with details you don't need to know- just learn what you need to start creating your own games right now!
The fast-paced introduction to XNA and the C# language provides professional developers a quick-start guide to creating a commercial product using XNA, as well as offering home enthusiasts or hobbyists everything they need to begin putting together games in their spare time. You'll discover and understand all the key concepts required to create smooth, professional-looking results in a range of gaming genres. Every reader will come away with a firm foundation onto which they can build more advanced ideas.

What you'll learn
Game Planning and Programming Basics
2-D Graphics, Audio, and Input Basics
Creating Your First 2-D Game
Improving Your First 2-D Game
Basics of Game Networking
Rock Rain Live!
3-D Game Programming Basics
Rendering Pipeline, Shaders, and Effects
Lights, Camera, Transformations!
Generating a Terrain
Skeletal Animation
Creating a Third-Person Shooter Game