Ultimate Game Design: Building Game Worlds by Tom Meigs
McGraw-Hill Osborne Media; 1 edition | May 27, 2003 | English | ISBN: 0072228997 | 368 pages | PDF | 6 MB
McGraw-Hill Osborne Media; 1 edition | May 27, 2003 | English | ISBN: 0072228997 | 368 pages | PDF | 6 MB
Build games with techniques and insights from a pro. Author and game developer Tom Meigs shows you the finer points of world building and behavior scripting. Learn about level stubbing, lighting, prop and item placement, camera tricks, particle and effects systems, communication loops, Massively Multiplayer Online Games, and much more.