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"Professional Audio and Video: A Guide for Media Students" by Paul Otterson and David Ellis

Posted By: exLib
"Professional Audio and Video: A Guide for Media Students" by Paul Otterson and David Ellis

"Professional Audio and Video: A Guide for Media Students" by Paul Otterson and David Ellis
BoBoCoAe| 2015 | ISBN: 8740309940 9788740309942 | 161 pages | PDF | 16 MB

This book introduces some of the basic technical aspects and issues of media production. It will primarily be focused on the technology that underpins audio-visual productions, namely video, TV, and radio. It is designed to be of use to students studying a variety of media subjects including audio production, videography, television production and media streaming.

The book is split into three parts, Acquisition, Processing and Delivery.
Within ‘acquisition’ the student is introduced to the processes behind audio-visual media capture and the basics of lighting. ‘Processing’ covers the basics on compression, (both audio and image), as well as a basic understanding of power, signals and measurement.
Finally ‘delivery’ covers the storage and emission of media content.
Where possible, processes are described and illustrated with diagrams and graphs, to explain the basic concepts that will enable students to understand how to get the best from their technical equipment

Contents
1. Image Acquisition
1.1. Light
1.2. Lenses
1.3. Shutter Speed
1.4. Exposure
1.5. Sensors
1.6. Frames
1.7. Timecode
2. Audio Acquisition
2.1. Sound
2.2. Microphones
2.3. Systems (Balanced and Unbalanced)
2.4. Connectors
2.5. Speakers
3. Scene and Studio Lighting
3.1. Three Point Lighting
3.2. Types of Lighting Fixture
3.3. Ancillary Equipment
3.4. DMX Lighting Control
4. Power, Signals and Measurement
4.1. Power
4.2. Audio levels
4.3. Video Levels
4.4. Measurement and Calibration
4.5. Synchronisation
5. Video Sampling
5.1. Bits and Bytes
5.2. Composite and Component
5.3. Sampling
5.4. SDI interface
5.5. Digital Video Compression
5.6. Profiles and levels
5.7. MPEG -4
6. Audio Sampling and Compression
6.1. Pulse Code Modulation (PCM)
6.2. Frequency
6.3. Digital Audio Standards
6.4. Digital Audio Interface
6.5. Audio Compression
6.6. Psychoacoustic Masking
6.7. Compression Systems
7. Media Streaming and Storage
7.1. Stream Creation
7.2. Network Connectivity
7.3. Media Streaming Servers
7.4. Storage
8. TV Transmission
8.1. Overview of Broadcast Signal Chain
8.2. Signal Routing & Compatibility
8.3. Effects: Electronic Graphics, Colour Keying
8.4. Distribution
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